Poster: A snowHead
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Obviously A snowHead isn't a real person
Obviously A snowHead isn't a real person
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There's easier/better methods than that.
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Well, the person's real but it's just a made up name, see?
Well, the person's real but it's just a made up name, see?
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Try paper templates next time from wildsnow or binding freedom. The kingpin ones I've used have been spot on.
Anyone scared of drilling their own should send them to @spyderjon obviously.
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You need to Login to know who's really who.
You need to Login to know who's really who.
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This works well for me:
Code: |
% G-code plan for cutout of big Fritschi Freeride holes
% zero XY with tool centred on mid-sole line touching ski
% zero Z on bed
% mark centre by hand
% ski tip is in negative-Y direction
% mark centre line down skis and mark boot centre
% V01 15 Dec 2010
% V02 03 Dec 2012 - for Gilly
% V03 28 Mar 2016 - for Gilly (#1:305->297,#6:3->5)
% V05 04 Dec 2016 correct heel depth
% some constants
#1 = 297 % boot sole length
#2 = 341 % binding size:S=306,M=341,L=371
#3 = 1 % 4th hole at heel:0=no,1=yes
#4 = 4.0 % diameter of tool
#5 = 9.6 % final hole diameter (3/8" for EzLok)
#6 = 5 % full hole depth (above bed)
#7 = 20 % start cutting toe at this height
#8 = 18 % start cutting heel at this height
#9 = 25 % move tool at this height
G90 % absolute coords
G21 % metric units
G17 % use XY plane
G94 F200 % feed speed in mm/min
% ready steady go
G0 Z#9 % lift tool
G0 X0 Y0 % centre of ski
M0 % pause
M3 % motor on
% cut toe front
G0 Y[-42-[#1/2]] % move to front row
G0 X-12.5 % step to one side
G0 Z#7 % get near work
M98 P1 % cut hole
G0 X12.5 % step to other side
G0 Z#7 % get near work
M98 P1 % cut hole
% cut toe back
G0 Y[30-[#1/2]] % move to next row
G0 X18 % step to one side
G0 Z#7 % get near work
M98 P1 % cut hole
G0 X-18 % step to other side
G0 Z#7 % get near work
M98 P1 % cut hole
% cut heel front *** Freeride Plus ONLY ***
G0 Y[-74-[#1/2]+#2] % move to next row
G0 X0 % step to centre
G0 Z#8 % get near work
M98 P[2*#3] % cut hole if required
G0 Z#9
% cut heel middle
G0 Y[30-[#1/2]+#2] % move to next row
G0 X-12.5 % step to one side
G0 Z#8 % get near work
M98 P2 % cut hole
G0 X12.5 % step to other side
G0 Z#8 % get near work
M98 P2 % cut hole
% cut heel back
G0 Y[66-[#1/2]+#2] % move to next row
G0 X0 % step to centre
G0 Z#8 % get near work
M98 P2 % cut hole
% tidy
G0 Z#9 % clear work
M5 % motor off
G0 X-150 Y0 % park
M30 % stop and rewind
% SUBROUTINES
% dummy routine for conditional programming
O0 % subroutine
M99 % return
% cut toe hole in 1mm steps
% entry: tool at centre and clear
% exit: tool in same place
O1 % subroutine
M98 P3 L[#7-#6] % repeatedly step to full depth
G0 Z#9 % clear work
M99 % return
% cut heel hole in 1mm steps
% entry: tool at centre and clear
% exit: tool in same place
O2 % subroutine
M98 P3 L[#8-#6] % repeatedly step to full depth
G0 Z#9 % clear work
M99 % return
% cut step
% entry:centre of hole at cutting depth
% exit:1mm down
O3 % subroutine
G91 % set relative
G1 Z-1 % drill
G90 % set absolute
G12 I[[#5-#4]/2] % enlarge hole
M99 % return
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Anyway, snowHeads is much more fun if you do.
Anyway, snowHeads is much more fun if you do.
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@altis, are you using CNC for drilling?
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You'll need to Register first of course.
You'll need to Register first of course.
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@altis, that's lovely:) Do you write programs manually or you draw in CAD/CAM?
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@Kuba, can't you tell I'm an assembly language programmer at heart?
I have a paid-for copy of LazyCam but that would just produce a stream of coordinates - nothing half as pretty!
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You'll get to see more forums and be part of the best ski club on the net.
You'll get to see more forums and be part of the best ski club on the net.
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@altis, yupp, I suspected C or asm:)
Nice stuff anyway- combined skiing & engineering.
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snowHeads are a friendly bunch.
snowHeads are a friendly bunch.
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@altis, love it, not overkill at all
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And love to help out and answer questions and of course, read each other's snow reports.
And love to help out and answer questions and of course, read each other's snow reports.
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altis wrote: |
@Kuba, can't you tell I'm an assembly language programmer at heart |
Way to many comments. Makes you look like you can't remember what your own code is doing
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